by Membury
Alex Brown wrote:
I've played about twenty solo games and Concentration/Will Focus + Swiftness is always huge in making the early leap.
Will Focus + Swiftness will kill: Cursed Hags, Wolf Riders, Ironclads, Orc Summoners (the four kinds of orc who will get you that first level) and Monks, Illusionists, Fire Mages and Ice Mages (in monasteries) and Minotaur, Medusa, Werewolf (in dungeons).
Concentration + Swiftness will kill: Cursed Hags, Wolf Riders, Orc Summoners, Monks, Ice Mages, Minotaur, Medusa, Werewolf.
Getting one of the bolts (my preference order: Fire, Ice, Crushing, Swift) from that first level helps a lot too. But these are wound avoiding strategies. You have to be willing to take wounds from, say, a Crypt Worm when you go down that dungeon with your Concentration + Swiftness.
Alex Brown wrote:
Also, first skills are a big deal too. A skill that uses Wounds, or gives a good early turn-to-turn effect (movement or any Attack) are important.
Agreed. Arythea's Power of Pain and Goldyx's Universal Power are amazingly useful too I find.